2023-06-16から1日間の記事一覧
Shader "Arumogina/UnlitTransparentBase"{ Properties { _MainTex ("Texture", 2D) = "white" {} _Color ("Color",color) = (1,1,1,1) } SubShader { Tags { "RenderType"="Transparent" "Queue"="Transparent" } Blend SrcAlpha OneMinusSrcAlpha Pass { C…